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Naval battle group miniatures
Naval battle group miniatures







naval battle group miniatures naval battle group miniatures

Mines should influence tactics but not dominate the game. The Russians have out of date maps, giving them some knowledge of where the mines are. Only the lead ship of a column is at risk. Some mines have broken loose and wandered. The mines have a low chance of contact (<5% / column of ships / turn). Mines: The Gulf of Finland has been mined by the Russians, but the Germans have prevented the Russians from maintaining the minefields. The Russians would like to “run” the Blockade to get into the German merchant shipping, but have to be only lightly damaged for that. They cannot replace their ships, and badly damaged ships will find no safe harbor for repair. The Russians need to avoid a lot of damage. Victory is based mostly on damage inflected.

naval battle group miniatures

Initial direction to the Russians determined randomly. Was nominated for 2 Charles Roberts Awards, losing out to Empire of the Sun for Best WW II wargame. I keep hearing raves about this one so I'm not really that surprised that it ranks this high. Visability starts ar 18,000 yards, increases to 24,000 yards by turn 5 as the morning haze lifts. Silent War Brian Morris mrbeankc Amazing that the top ranked naval wargame on BGG is a solitaire game. At dawn both sides are sighted. Clear good weather. The Russians launch a heavy raid against the German patrols/ blockade of St Petersburg. The Russians sail from St Petersburg just before dusk on the 14th.

naval battle group miniatures

May 15 1916, 07:30 Western Gulf of Finland We'll let you know how we get on.This weekend the local HMGS-South group played a WWI naval game using the Seekrieg 5 rules. Part SPGDWCA01 Type Minis Box Set Description The enigmatic Covenant of Antarctica (CoA) is the world’s youngest and most unorthodox nation. We also need to look at shoals, sandbanks, rocks and small islands.Ĭurrently we are trying out Tumbling Dice ships in 1/2400th scale with Ospreys Poseidon's Warriors 'big fleet' rules. 2011 Dimensions 4x5x1' NKG Part 2147457289 MFG. The other thing we will be looking into is terrain, not so much the sea but often battle took place pretty close to land and occasionally harbours & towns. Building on Clash of Arms critically acclaimed Rising Sun, Steel Typhoon features 36 scenarios covering the biggest and most famous naval battles of WW II. Additionally some vessels are available in 15mm, but these are not exactly cheap (or small) - but great, if not essential for some marine raiding parties/assault re-fights (and I'm going back as fat as 1800 BC here). At first the models are sold as kits but will soon be available in battle groups fully assembled and painted. It can also be handy when combining land and sea actions (not uncommon in the ancient world). These are suitable for Wargaming and collectors. These ships are ideal if you want to represent not only ramming but boarding actions. If you want to play the Battle of Salamis or other big fleet battles with hundreds of ships 1/2400th scale is preferable however there were many historical small actions involving 20 ships or less per side and you may prefer 1/1200th scale (and then end up spending your nights painting up hundreds of ships anyways) which provide greater detail and are individually more attractive on the tabletop.Ī smaller range comes in 1/300th (and potentially 10mm as well). The one thing about Ancient Naval is that it is not expensive. The most popular to our knowledge is 1/1200th and there are some great manufacturers out there, but we also have 1/2400th and 1/300th.









Naval battle group miniatures